About the Modding Discussion category
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1
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485
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July 19, 2019
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Editor suggestion: prefixes
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2
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87
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April 10, 2024
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How Sound effects works (Guide)
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6
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266
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April 8, 2024
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Unturned modding turrets
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1
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57
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April 6, 2024
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Syntax highlighting on Unturned Docs
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2
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97
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March 28, 2024
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Droppers Inheriting More Reward Properties and other suggestions
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1
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67
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April 12, 2024
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Unturned Docs – Tables for Game Data (Properties)
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4
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122
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April 5, 2024
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How the "Cobalt" map was created
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3
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204
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April 1, 2024
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Usable Gun Event Hook
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3
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71
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March 30, 2024
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(Suggestion) Seasonal “Holiday” Markers
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4
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75
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March 28, 2024
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How do the mythical effects get created?
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5
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133
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March 27, 2024
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(Suggestion) Magnet_Specific
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2
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64
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March 25, 2024
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Why are legacy IDs required for spawn tables?
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9
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113
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March 18, 2024
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Is is possible to make dynamic workshop skins
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1
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68
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March 16, 2024
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Weight and Multi-Usage Items Suggest [With Details]
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5
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99
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March 10, 2024
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Asset option to force show amount on ItemAssets
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2
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110
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March 3, 2024
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Give vehicle turrets the option to keep their rotation after re-entering its seat
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1
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70
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February 29, 2024
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Add an asset property similar to BladeID for universal purposes
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1
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90
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February 20, 2024
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More Type of objects [Interactability]
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3
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164
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February 20, 2024
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More customisability with mesh replacements
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2
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89
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February 18, 2024
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SB Devlog #0
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9
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684
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February 16, 2024
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How to make skin that uses hair color?
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1
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55
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February 16, 2024
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Make Flag Values Settable from Server
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3
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111
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January 11, 2024
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How can I uncompile the whole game
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5
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176
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January 9, 2024
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Will having a spawntable for 600 assets slow down anything?
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10
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235
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January 7, 2024
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Would Anyone be interested in a reworked Canada map?
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1
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119
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December 26, 2023
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Unturned Docs – Objects, Resources, & Unity Setup
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7
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208
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December 19, 2023
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Feature Suggestion: Gravity Volumes
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3
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124
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December 17, 2023
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Guide: Creating Modules
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2
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296
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December 16, 2023
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My silly butt thought it would work
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3
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172
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December 15, 2023
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