Unturned II


About the Unturned II category (2)
The Cold v. Turned ( 2 3 ) (43)
Map sizes ( 2 ) (23)
Building in 4.x Ideas (13)
I've made the first ever Unturned II Mod ( 2 ) (25)
Custom 4.0 New Fusilaut/Zubeknakov 3D Model [WIP] ( 2 3 4 5 6 7 8 ) (151)
How should Unturned II Logo (Icon) look like? ( 2 3 4 ) (67)
Reals and Fictives locations (2)
Respawning idea (2)
Vehicle damage (6)
What would you like to see the most out of 4.0? ( 2 3 4 5 6 7 8 9 10 ) (194)
Martial Arts ( 2 3 ) (51)
Concealed Weapons ( 2 ) (22)
Unturned 2 Bulldog/uzi concept (8)
Unturned 2 main menu concept (14)
The posibility of turning gameplay features on/off (9)
Cloths get dirty or muddy (7)
More Destructible/Movable Things (14)
Environment more "Realistic" and Cool! (10)
Weight interferes with movement (8)
Do you think Unturned 4.0 will be out soon? ( 2 ) (22)
KoS is not a problem, stop trying to solve it ( 2 3 ) (49)
Unturned II Scalar / Kriss Vector (17)
Something other than the KOS/Realism debate, what we want in barricades/buildables (18)
Lucifer Effect is a big issue: ideas to reduce it in Unturned ( 2 3 4 ) (63)
Grappling (Far Cry 5 Style) (8)
What to expect from devlog 18 ( 2 3 ) (49)
Mechanisms to measure effectivity on vanilla servers (4)
Ideas about the bow's accuracy and attachments ( 2 ) (21)
Left and Right (20)