So I’m still tinkering around with the flag example files. With no success apparently.
I tried every method I can guess.
Change the texture file with the custom texture and updated it on material. Nope.
Chance the texture file with the custom texture, updated it on the material. Then place the model_0 and insert Clip, Nav and Object, and then move that gameobject (Model_0) with the original Model_0. Nope.
Then I noticed that. Maybe because there’s no animation file.
I’m pretty sure that flag has it waving animation. Maybe that’s the case?
(This is how I set up a gameobject. Already test it ingame. The flag still has only 1 side, but fortunately. Others than the animation and the missing side, everything is good.)