Yes, I know, that’s why I made this
The gameplay revolves around going on “raids”, basically expeditions into the conflict zone. You have to extract successfully in order to save your gear and found loot, unless you have it insured. You are playing against other players, up to 30 at a time depending on the map, as well as AI scavengers, aka “scavs”. Some of the maps are pretty big, but one of the most popular is Factory, a close quarters fully indoor map.
There’s an entire world outside of the raids as well, with a marketplace, NPC traders which change and get influenced by players live, and a whole bunch of other meta stuff like skills, weapon modification, etc.
But EFT’s main feat is it’s unparalleled depth with combat mechanics.