if you imagine a player collision area with everything without textures, models and etc it will be in most games a simple cylinder or a parallelepiped.
lets shorten area of colision from stomach to spine so that a player could fit in tight spaces by going sideways when in most games character that can seemingly fit lets say in a gap between buildings or fences but won’t go through if it is not a special preplaced something even with your shouting “YOU FAT FCUK YOU CAN TOTALY FIT THERE”.
…what did I just read?
He’s complaining about you not being able to go through things that look like you should be able to go through.
Yeah sure, I guess.
Unrelated, but TABG has constant ragdoll physics which actually allows you to fit into insanely small spaces, and it’s rather hilarious.
I, too, support being a cat in terms of fitting in spaces.
Hitboxes are supposedly more accurate already, so hopefully your… “wish” is fulfilled.
I like this idea. opens a dryer and crawls in, holding myself in a fetal position They’ll never find me here.
inb4 player taking off all their clothes and using bathtubs to take a bath
Me_IRL
(10 char bump)
Reasons why the Huntsman is broken
Uses washing machine to take a bath and wash clothes at the same time
IQ 9000 plays
replaces wheels on APC vehicle with washing machine tubs to drive, wash self and clothes, and transport loot through the ocean
what is “Huntsman”?
Tbh having a similar system to TABG(albeit toned down) would be pretty cool. It could make players use their environment more dynamically and help bringing in a new aspect of weapon encumbrance in CQB, where short SMG’s wouldn’t snag as much on walls than Assault rifles or LMG’s.
The Huntsman is a bow from Team Fortress 2 which many people think is overpowered. Reason being, it’s hit registration using the characters collision box instead of the bullet hitbox. (the same thing with rockets and pills i think). Since all of the classes collision boxs are the same, you could shoot over the head of a scout, and still kill him.
same can go with backpacks
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