So in 3.0 there was a large problem with the fact your playing on a keyboard and it’s all or nothing and the cars are automatic. The gas can be feathered since the deceleration with no gas is very slow at first then very fast so to keep a steady speed is almost impossible. I feel that a system should be in place to make it a bit better.
- My a uniform deceleration
- Implement a speed system
2.1 You could have things be manual and have a rpm meter, this will let the player limit their speed in a sense for the situation, and adds another level of fun
2.2 Add a speed limiter, you could have a system where there is two keys one moves the limited speed up and one for down. Then you could limit speed for different towns for to, limit speeds bases on the road/off-road conditions. That way your not going 80kph on rocks or ice roads.