Hey Nelson and everyone,
I’ve played Unturned since it was in the beta stages U2 and has always had a special place in my heart. It was the DAYZ that I didn’t need a tower PC to run, my shoddy laptop did the trick. I would say that there are a lot of things that one could suggest to implement into the new game, however, I only ask for one thing…thinner character models.
This kind of character model would be perfect! Maybe with less polygons if need be but the point is, I don’t like the thicc hands that block the details on the weapons for example. I don’t see why the characters have to be so wide. I believe with the detail that we have seen with the new Car model, I’m sure it would be nice to see a similar level of detail with the player model. There is no need for the characters to be virtually the same since the very first release of Unturned. We can have the same fun blocky style, just less thicc ;).
Just an suggestion