On the left two, you can clearly see it’s just a night photo. The top one is no zoom, the bottom is zoomed in (with a Chevron). In the bottom two photos you can see some subtle picture quality / distortion on the PEI one, but on the France one it’s beyond broken.
Here’s an amplified version of the bottom two pictures to examplify what I mean
This is ridiculous, and makes it hard to even use a scope at night on maps like France that have really “bad” / low map lighting. I’d like to see this fixed - and it’s pretty ridiculous it isn’t normal to begin with.
Edit: FYI, this was on Ultra quality. When quality is set to off there is no dual-rendering, and therefore the original top image is the kind of image you get when zoomed
I can’t see a thing neither with and without scoping, but the zoom makes brighter elements bigger, which helps to spot a dark character easier. And it doesn’t distort the image,either (from my personal opinion). Maybe it’s because of FoV or you played Battlefield too much
It shouldn’t be easy to scope at freaking night when you can’t see anything
EDIT: I raised the brightness on my laptop screen, and indeed the details are seen much better in the scope. Maybe you should go and buy glasses :\
nelson probably dedicated less bits of colour or whatever to the scope to make it more performance efficient. I guess a kind of fix (without increasing lag in the game) would be to make the background use less colours and make the scope have full epic 24 bit 16.7 million colours omg when zoomed in
Completely agree i have been wanting this fix for ages. I would love to use the far superior (as in better looking) scope quality on but this is probably one the biggest reasons for me not using it