I’ll admit that initially some of Russia’s stuff looked out of place, but Nelson has said he quite likes Rain2much’s style though, and he has used a similar style in his newer models (as soon with Germany).
Nelson said he was also working with the Russia team heavily to make sure everything fit in the game as if he had made it. Considering what we got, I’d consider Russia’s content “Nelson’s-style” just because he likely gave his feedback on it, and obviously seems to have approved of it.
The inconsistencies can easily be worked out. They’re definitely more prevalent with timed curated maps, but timed curated maps seem to be more lenient on things anyways, and likely won’t/shouldn’t be a thing in Unturned II.
I’d rather Nelson just work more with each team on each map rather than not feature community-made content. Make it closer to Russia’s level of moderation and quality control, and provide the modding tools necessary to avoid some of the technical inconsistencies. Avoid things like curated maps releasing with several dozen bugs due to a lack of play-testing.
These are things that can be worked out, tbh.