Hello! There is a few ideas my brain suddenly had :
-Zombies follow each others. If a zombie hear a zombie, he will try to follow it to check what he heard.
-Longer days/nights : Best for Survival I think.
-more you hold left click with a bat for example, more it hurts.
-Sometimes, the knife get stuck in the zombie’s head. Then you’ve to hold left click/right click to remove it.
-Zombies have fast, sudden and vague moves when they saw you, However they’re calm when there isn’t any human alive.
-Darker nights when there’s fog/clouds.
-Bring zombies with a vehicle.
-Personalise animations of our character (4 choices for example).
The ai is going to be improved, so I wouldnt be suprised if something like that was included
Yeah makes sense
Power attacks are planned
This would just be really annoying and not fun at all, would only make sense with arrows or throwing knives or something like that, if it was with knives it would not be a fun or interesting game mechanic
Sure
Planned
You mean attract them? I would be surprised if this isnt planned
That would just heavily increase the workload for nelson if you are saying 4 different animation for every action, but if you are talking about emotes like in fortnite or something then no
1.This is already planned
2.There should be a limit on how much power you can give in an attack (Probably determined be skills) because if there’s not I’m 1.000.000% certain that someone is gonna hold the button down for 10 minutes and he is gonna be like:
FALCON PUNCH!!!
Jk,I’m sure there will be a limit,Nelson is not stupid
Planned, but it should have a certain limit as to how long you can hold it for. (Probably 10 seconds tops with max skill) but to nerf it, your speed would go down to 50% until you release