A action based skill system?

I would like a skill system where the more you do of a thing like running you get better at it or if you shoot more you get better at it. this could also be mixed with a skill tree for special skills.

what do you think?
if there already is a post on this topic im sorry.

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GHJ takes a very in depth and enjoyable approach to a skill system revamp, I’d recommend you read up on that post in its entirety.

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okay thanks

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This is also planned on the trello

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