Added Attack_Anim_Variants, Eat_Anim_Variants, Glance_Anim_Variants and Startle_Anim_Variants settings for animals.
doesn’t seem to be working
i created a test animal with just “Walk”, “Run”, “Idle” and supposedly right names for animation variants for attacking as shown from game script capture below
as “Attack_0”, “Attack_1”, “Attack_2” and it still waits for non numerical one which is non existing and its just staring menacingly
when i rename one of them into “Attack” everything works like a charm
and it seems that other animation variants (Eat, Startle and Glance(exept _0 and_1)) doesn’t work as well