Ban kits!

This will probably get a lot of hate but here goes.

  1. Kits in servers are completely beside the point of surviving.

  2. It can be obnoxious to see people leaving piles of unwanted weapons (just me)

  3. It defeats the whole purpose of unturned, TO SURVIVE! No to magically receive loot from the gods above.

  4. It really fills up the server lists and can be hard to find a good pvp one without kits or tpa or home.

Hate if you want, but this makes sense to me.

2 Likes

i mean it would make sense except for the heavy lean toward pvp nelsons been taking for 3.0 and the fact that unturned would lose WAY more than half its playerbase if that happened

Yeah but he’s going towards more survival for 4.x but I feel like even thought it would lose all of the white 12 year olds (example) it would gain a lot of serious players

It seems rather unlike Nelson to dictate what people can or can’t do on their own servers.

1 Like

You can’t simply ban kits
Unless you want Nelson to ban rocketmod all in all from unturned which would make Nelson lose 80% of his fanbase

2 Likes

This. Nelson can’t control what the community does with Rocketmod and their servers, especially since he got all buddy-buddy with Plugin-makers in 3.0.

While we can deny use of Rocketmod in 4.0, or at least heavily restrict it, killing it off while people still use it in 3.0 is a trainwreck waiting to happen and I’m sorry but I don’t think OP understands. Sure some people might want to play on custom gamemodes, but as much as I hate Rocket, it’s extremely useful for certain non-kit servers and server administration

4 Likes

Don’t play on servers with kits -> profit ? :thinking:

1 Like

If you can find one, you’ll be my hero
Cuz I can only find one vanilla server after looking at 100 moded servers

Play -> Servers -> Filters -> Vanilla -> Magic

3 Likes

i agree with this cause the god, safezone and ufly plugins i have on my server are really helpful for moderation