Character Mesh Override bug


after equiping and unequiping Character Mesh Override example shirt it replaces first person view model with third person one

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Does anyone know if this is the case for all meshes?

unfortunately this effect all of them

Oh thats a real shame. Hopefully its fixed soon.

seems unlikely since it is an unpopular feature

That’s also a shame. There are many things that can be done with them but not many people are too fussed. I can be certain I am going to use them for one of my maps down the road.

little addition
this bug happens only when this “Has_1P_Character_Mesh_Override True” is stated in itemname.dat

Thanks for the report. I’ve opened an issue for it here and should have it fixed for the next non-2018.4 update: https://github.com/SmartlyDressedGames/Unturned-3.x-Community/issues/1121

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