It’s Vehicle rework time! Well not rework technically a rework I don’t think, but additions. Truthfully I never thought I’d reach that subject, but an enlightening new conversation has really opened my eyes to how much cooler cars could be in Unturned. Hear me out! For new additions for my previous viewers, go down to 1.2 Additions to see what we’ve got! Keep in mind the SDG Forum ideas posted below are either directly recieved from posters or I was heavily inspired by their posts and took creative liberties.
Brief warning: this whole post is a freakin novel, and if allowed and fueled it’ll get even longer. Either way there’s a bunch of new stuff, and for those with a critical eye I’m looking for some improvement from the community! I like to think this is a group effort.
Edit: I’ve updated the formatting to be more user-friendly
*1. Ballistic Suit/Equipment (I don’t know the actual name)
During a CS:GO operation there was a gamemode where you could by a set of those ballistic suits. You know, full-body riot protection thing that soaked up a ton of damage on one condition: you were super slow. Like, crazy slow. You’d pull out your gun and just sit there knowing that odds are you would win since you could take a bullet to the head from an AWP (One-shot to the body sniper) and live.
This was also implemented in GTA, when I was in GTA online you could buy it from Warstock, it basically did the same thing! You got a suit that tanked crazy amounts of damage on the condition that you moved incredibly slowly and you couldn’t ride in/drive any vehicles whatsoever. It also gave you a minigun, but for the purposes of Unturned I’d say that’s a little overkill.
Having basically a set of armor (or just a suit) that made you super strong, yet super slow because of it’s weight and vulnerable with heavy restrictions could be pretty cool for fighting off zombie hordes, raiding an enemy faction’s base, and if you’re the RP type imagine all the unbelievable stuff you could do with it.
*2. Generic KEVLAR
I don’t know if this’ll be added or not since the game is in it’s early stages, but I think it could be interesting. As opposed to the modular vest where you can choose whether you have armor/pouches, a KEVLAR vest could be there just to be a lightweight alternative, or maybe a different tier. It could have less space, especially with no option for extra pouches, but it offers inherent bullet resistance from the moment you pick it up. It could be found in Police Stations or something, if my days from PEI are correct the Military Base was a hotzone, and perhaps the KEVLAR vest would allow you to stand a chance against better-armed players, or you could use it in favor of the modular vest because it’s lighter weight, more useful for a mobile operation.
SDG Forum User Concepts
*3. Azzaholic and linkfanpc: Armor Types & Mechanics
I feel like somewhere along the lines these probably came from the conversation about just attaching plates of metal to your body but we don’t talk about that.
They stated that armor should be treated as a physical object, and it should react similar to it’s counterpart. His example was that, for example, shooting through wooden armor should have the same effect as shooting through a wooden plank. Odds are there won’t be any wooden armor, but you never know, but that’s not the point. It was further elaborated upon by SDG Forum user linkfanpc, basically as where if you’re hit by a bullet, it doesn’t render the armor – and subsequently the hits – as just torso, legs, etc. That the armor should render over the character in such a way that it’ll hurt if it hits the flesh, but not the armor. Think of a shirt. Now think the shirt is made of titanium, but it has sleeves going halfway down your arm. You could hit the lower half of the arm, but not the upper. Same would go with a titanium T-shirt, but now there’s more arm to hit. I know it’s unrealistic but the visual is there.
Not only that, but that of different armor plates. Currently, there are metal plates that you can slide into your vest. We’ve covered a separate Kevlar vest, but there are other options that were also pointed out. The military uses ceramic plates, as they absorb more impact but can’t be reused, so they’d have far less durability in the game. One more thing that I thought was interesting that was pointed out, Scorpion-7. We can find experimental railguns there, and it was pointed out that a special type of armor/plate could be found there. Whether it be some carbon fiber plate or f*ckin Master Chief’s suit I’m game, or maybe even the previously mentioned Ballistic Suit?
Back to me!
*4. Riot Shield
I’d like to credit the whole “Separate Object” concept that came up by these fantastic people for bringing it up. In Unturned II, you have two hands. I’m not entirely certain if you’ll be able to dual-wield one-handed weapons or what, but it does give me an idea – the Riot Shield. It could be a two-handed shield to help cover you and your friends/melee bash your way through a horde of zombies, but I think that’s less fun than my favorite idea with it; it would be a one-handed weapon, and you can hold another one-handed thing, whether it be a melee, pistol or some other fun thing. The practical uses are endless! It would also have durability, and it wouldn’t be very effective against too many bullets, but it would be excellent against melee attacks (like zombies or a player trying to stab you). I put this under armor because it’s sole purpose is to defend it’s user as the first line of defense. Still pretty ineffective against bullets. Which leads me to my next fun idea.
*5. ARMORED RIOT SHIELD
This literally came to me as I was finishing my next paragraph. There are so many makeshift items in the game… and the groundwork is already laid out for this one! Riot shields aren’t good for bullets… but if you were to craft an armored riot shield by adding some of those handy armored plates, maybe a little duct tape, nails and a saw and crafting them all together, you’d have yourself the armored riot shield! Now, this would be two handed because as opposed to the lightweight regular riot shield, this bad boy has metal plates all over it, with a nice little hole cut in the visor for you to be able to see through. It would be extremely heavy, so no way for one hand. Since you can’t shoot, you just sorta slam the shield into your opponent as a melee. Kinda gives off a Mad Max vibe if you’re picking up what I’m laying down though. Would be super useful for rushing players and their bases with friends, and (I was strategic with the nails) you’d be able to mount it on the ground, just place it! You would be able to make a roadblock, set up mobile cover, and when you’re done – assuming it wasn’t destroyed – you can rip it back out of the ground.
Or you could be that guy and put a bunch of them on your car to make it a tank. After doing this I realize how unconsciously I ripped this from Black Ops Zombies. It’s the thought that counts.
*6. SWAT Gear
It could be a weight-for-armor trade with the Military set. I have zero doubts that full military outfits will exist in Unturned II, so what about the Police counterpart? Could be exceptionally difficult to find, maybe in a certain police station/HQ or just super rare. Either way, I feel like it should be comparable to the Military armor and uniforms, but maybe with a slight armor decrease and speed increase because it’s lighter? I’m no expert with regard to SWAT gear, but I do know one thing: it looks sick as hell, and I’d wear it everywhere. It could still have substantial storage but not ridiculous, definitely lower than any form of Military counterpart.
SDG Forum User Concepts
These next 3 are all from an exchange with DeusExMachina
*7. DeusExMachina: AR500 Armor Plating
It started with comments on AR500 plates and a joke about spaced armor. This is gonna be divided into multiple paragraphs, different categories for each respective idea. This was hella fun.
So first were the AR500 armor plates. Earlier on different types of armor plating have been discusses, this is a similar concept. AR500 armor would essentially be civilian grade plates, but have the versatility to be placed down on, let’s say, your vehicle. They’d have lower durability and protection levels than probably most if not all of the earlier plates, but they have that versatility. Thank you @DeusExMachina for walking me through that
*8. DeusExMachina: Spaced Armor (Vehicle)
Then the spaced armor. Spaced armor is essentially the kind of armor used for, well, heavily armored vehicles. It has an incredible amount of durability, but it’s only usable on vehicles. Now, I’m not talking old Unturned 3 plate system. If vehicles were revamped, maybe vehicle armor plating could legitimately be a thing…? This would probably only be usable on heavy grade military vehicles, like Tanks, APC’s, basically Military vehicles. Yet the conversation spirals even more into the fantastic.
*9. DeusExMachina Again: Mad Max Armor System
With this final suggestion, you’ll be the talk of the proverbial town! Imagine, rolling down Stratford’s infected streets, players staring in awe as your tiny, blue, armored Sedan rolls in. It’s a Zombie Apocalypse. You can expect that us survivors are gonna go all-out with our survival, including our small, pathetic little Sedans. Well guess what… Mad Max-style cage armor. I’m talking metal pipe and bar cage, and maybe with a little help of those AR500 plates you can have your windows covered and slits in them to see through, the whole shabang!
Now how would this work on a Civillian Vehicle? After thinking about it, the car could have zones for the armor! Like each side might have one or two, the grill, the hood, windshield etc. For each one you can put an armor plate in that spot and it’ll assign itself to that vehicle spot. Don’t think like Unturned 3 how you placed the plate on the vehicle and it sat as you willed it to rotate… think of it as the moment you place it in that spot designated by the game, it’ll take a predetermined form based on where. For example, if you put it on an entire side, it would form-fit to the car, doors, windows and such. Now, this would only be possible if you had the pipeframe, if you will. The basis of civilian car modification for the sole purpose of looking cool. If you want an example this is the Weaponized Tampa from GTA V Online. See how the armor is? Something sorta like that. If you want to read even further into the apocalypse vibe, you could attach a chainsaw to the front/sides, etc. That part’s a little unnecessary, but it would be super awesome. I’m done rambling.
Please Let me know what you think! Please, pick the ones you liked!
- Ballistic Suit Sounds Good
- Kevlar Would Be Nice
- Different Armor Types/Coverage Mechanics Sound Dope
- Riot Shield? I’m Down
- ARMORED Riot Shield? Yes Please
- SWAT Gear is Cool
- AR500 Plating? Yes
- Vehicle Spaced Armor!? Mhm
- Mad Max Style Cars/Armor System? Lit
I’ll continue updating this as time goes on, so any suggestions that you make would be great! I only came up with these things because of the countless useful (and relatively useless even) comments made below the previous iteration. Thanks again everyone!