Everything wrong with Greece!

  1. The doors are still glitched in multiplayer
    At least for the Omega series of quests, the door will in fact open when interacted with, however, there is still an invisible barrier at the doorway that prevents people from getting in.
  2. Spawns
    The spawns in the Monastery and the Military Base? Ugh. All you get is attachments, detonators, and some rare military weapons. The map itself is entirely devoid of any Ranger spawns, and no barrel attachments spawn, either. Player spawns are also ridiculous, with a large percentage of spawns nowhere near a marked location on the map.
  3. Weapons models
    Please, polish the weapon models and animations. Honestly the Chimera’s first-person and third-person models are fine, but the inventory icon needs some work. The Kopis would do well with some refining as well, the Lockdown is really, really bland, and some unique reload animations would look very nice instead of some copy-paste of other weapons.
  4. The map is pretty empty
    Most of the locations in Greece are incredibly spread out. It would be nice to have perhaps an unmarked cabin here, a windmill there, a prison perhaps?
6 Likes

The lack of ranger gear is really annoying, not to mention no military locations of decent size outside of towns and such.

I still think the Chimera should get an overhaul. Makes no sense for it to take military magazines, and the default mag for it looks extremely small (the Chimera, aka G3, fires a 7.62 round: its big).

  1. Spawns being nowhere near places is kind of a good thing. Forces the player to decide where to go rather than just running towards the closest location. Lacking ranger spawns is pretty annoying, I really do like some of the weapons.

  2. Nothing to say here.

  3. Which is my issue with large maps, they’re empty. A plane/heli crash with some gear, a makeshift cabin in the woods, just something…not barren land.