Fixed.... thanks for that xd

Okay well the trains I added on my map still has the old problem where they cant go around the the entire track if its in a loop. could someone help me with this?


my train is completely still, yet look at the speed in the corner.
this is the code used for the train.
{
“Trains”:
[
{
“VehicleID”: 186,
“RoadIndex”: 6,
}
]
}

It has nothing to do with the train - but with the track.

Did you actually use the Loop tool when making the track?

yes I did, also I added the train into the map before it was fixed, also the place where it stops sometimes changes spots. so no it has nothing to do with the track as far as I can tell.

also its not because of objects above it, I have a tunnel that goes through a mountain with no problem so yeah.

Well then, you need to wipe the world to generate a new train of course

Assuming you updated your map after the train was generated

wait, did you just say I need to erase the entire world?

Ffs no, I mean in singleplayer reset the world

oh yeah Ive doen that, I guess Ill do it again, actually when Ive done that thats when the spot that it stops changes places I think, I dunno let me check

If a spot on a track is changing places, you’ve seriously fucked up somewhere

okay it stayed int he same place this time, but it still stopped, let me check the tracks

oh wow lol… thats… something

just found out Id had 2 nodes right on top of each other, with loop turned off, thanks and sorry xd

must’ve not saved it when I had looped them together.

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