Hello, I’ve noticed this bug when raiding with my friends in multiplayer.
When we set charges at the lower section of a placed floor (wooden or metal) and detonate it, the floor wouldn’t take any damage. So I tried to replicate the bug in singleplayer and the same thing happened.
These are the singleplayer advanced configurations, to show that nothing was changed:
This bug seems to only occur with charges placed on the lower half of the floor. And to be honest, we’ve wasted quite a lot of charges while raiding just because we forgot this existed.
Sometimes the situation at hand requires that we try and detonate a floor from the bottom half. Either we’re stuck too close to a high floor and there are players in the base or we simply can’t build plates and reach the wall because the area is claimed.