Functional star map

well if you could disable volumetric clouds then that would be ideal

I never said clouds shouldn’t be a thing?

I never said you didn’t.

Eh? If UII maps are anything like 3.0 maps then navigation is only a temporary issue until you memorize the maps.

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Last I heard, Nelson was planning to make the maps much bigger and fuller than 3.X, by using the strengths of Unreal engine to allow bigger maps, and custom tools to place objects onto the map. I suppose that maps still could possibly be memorized no matter how big or complex they are, but it would certainly be more difficult to do so.

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It’d just take longer. I assure you, it wouldn’t be difficult.

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doubtful.

Specially if its difficult to find maps and such

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