I want you guys’ thoughts on areas, or even maps that are in a heavily urbanized environments.
We all know that Unturned’s maps at this point were little towns, scattered around a more plain and country-side-esque environment and the BIG towns weren’t all that big, with Berlin being the largest city in an official map in Unturned 3.0 and even that wasn’t really big.
People that have played DayZ will instantly think of Chernogorsk, a very nice balance between dense buildings and open areas. Here’s a picture:
That’s the more performance-friendly approach to denser architecture, but if we want to step it up a notch and just go full-out CQC, then we’re gonna move up North and go to Dubky:
While there aren’t a lot of buildings here, they compensate with their short spaces between the buildings and the more obvious one, their size. Every building you see on the picture is true to a real building of this type with 12 floors. each floor having apartments with individual rooms and every part of them is accessible, including the roof.
If we want to go even crazier, which i’m sure no one would want at this point, because no matter how optimized UE4 is, a city of this size and architecture…
What are your thoughts on this ?