Help needed with Object Interactavibility

Hello, I’m trying to make a gamble machine to gamble your xp into items. But the items never drop. It does the other Interactavibility tasks fine like conditions and stuff. I’ve tried doing it like the vanilla atm’s but doesn’t seem to work and i’ve also tried doing it like it’s explained in nelson’s npc guide but to no avail either. If you guys know what I did wrong or any other way of doing this then that would be helpfull!

First try:

Interactability Dropper
Interactability_Delay 5
Interactability_Hint Use
Interactability_Power None
Interactability_Reward_ID 520 (i’ve also tried making my own spawntable but doesn’t work either)

Second try:

Interactability Dropper
Interactability_Delay 5
Interactability_Hint Use
Interactability_Rewards 1
Interactability_Reward_0_Type Item_Random
Interactability_Reward_0_ID 520
Interactability_Reward_0_Amount 1

Is your custom object set up in Unity properly? There needs to be a child named “Drop” attached to it.

2 Likes

image

To add on to that, make sure that the ‘Drop’ is also present on the ‘Clip’ prefab.

1 Like

That is a silly name for a kid, who would name their child drop?

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