Keep in mind that most of the things I’m talking about ARE NOT zombies. I’m sick of the confus
First of all, the organic growths on ceilings on walls. Here’s a few ideas
Enviromental traps
possibly versions of it, that are relatively easy to spot, but when you step on it, or too close to it, you will die. Maybe it would grab you and pull you in. A possibility is for someone to cut of the things grabbing you to save you.
ranged ones
if you go into their sightedness they will throw/sling/fire something at you, possibly infectious acid
explosive ones
basically a land mine.
spawners
I dunno, maybe they spawn zombies or they attract them when your nearby. Or they spawn monsters or something like the trello said.
Keep in mind we don’t know much about these yet, so these might not even happen
No, he’s talking about environmental trap-like Turned, like the Half-Life barnacles. This post is about the potential types of Turned, not player hazards.