Locations and whatnot

Note: These would be areas you can find, whether its a pileup of cars, or an overun survivor camp, each area will have its own story to tell.

Note 2: Location details will change slightly based on the time into the infection on said map (A vehicles headlights still being turned on, fires still bruning, ect)

Note 3: Wrecked and damaged vehicles can have parts scavenged from them. Ill make a more detailed post about this later.

Small Locations

  • Wrecked Cars. These would be areas where you would find a couple non functioning vehicles, and rarely a vehicle. there would be a few zombies, and a couple things in the car trunks and the car seats. You would probably be able to open the car doors to check inside the car for stuff that can be used (House keys, keycards, and other random items) You could also scavenge a small amount of fuel from them.

  • Airdrop: These would be old airdrops, left behind after the people who found it took what they wanted. You could probably find ammo for weapons here.

  • helicopter crashes: These could be next to anywhere, the side of a skyscraper, fields, and a bunch of other places. These have small amounts of military loot, and you can scavenge for helicopter parts.

  • Plane crashes: Pretty much the same as heli crashes except larger, and slightly different loot.

Medium locations

  • Car Pileup/ Large Car Wreck, basically the same as a normal car wreck, but involves 4-5 vehicles.

  • Police Barricade: Would be either road blocks or fences set up by the police force in attempt to contain the infection. If fenced off, the hole would have a few holes in it that you could crouch through, or the fence would be climbable (Doesnt have barbed wire on it)

  • Wrecked Trains: these would be trains that wrecked at some point. You could probably find several civilian items in them. Sometimes they will be military trains or supply trains, and then would contain their respective loot and zombies
    image

  • Stopped Trains: These would be trains that you can loot, and afterwards you have a few choices, 1- Scavenge the train for parts and make it harder to repair it later, or 2- repair the train and use it to travel long distance in a much safer vehicle than a car.
    image

  • Military barricade: Basically a higher tier of police barricades, pretty much always have barbed wire fences and broken military vehicles. You would find military ammo, rarely working military vehicles, as well as guns rarely.

  • Military Convoys: These are a large collection of military vehicles on a roadway. You will find some military loot (Smoke grenades, and perhaps a few attachable pouches for military vests.

  • Temporary Military Bases: Similar to military barricades, these are small “Command Posts” that were there for the soldiers. These sometimes have higher level military loot, as well as working military vehicles, as well as VERY rarely higher level military vehicles (helicopters, apcs, ect). They are usually set up around major locations (Hospitals, police stations, ect ect)
    image

  • Gas stations: Usually have a lot of vehicles around them, and almost always completely empty of gas. Not really much is special about it otherwise.

Large Locations

  • Highways covered in vehicles: The name says it all, they are highways that have hundreds of destroyed vehicles on them. Usually these are right outside of military checkpoints, aka military barricades.

image

  • Military Bases: You can usually find more higher tier loot here, but it is incredibly difficult to get stuff out alive.

  • Abandoned survivor camps: These would be large camps built by survivors that got overrun. You are actually more likely to find loot here than anywhere else.

Ect

  • Turned Dimension research bases set up before the apocalypse, as an attempt to study the area. Perhaps these would server as “Safe areas” in the Turned dimension and once you leave, the creatures start attacking?

  • City Streets: Covered in car wrecks, and the occasional barricade. Basically nothing would be left except burned wrecks from carpet bombing by the military. (Is that what its called?) and such.

You get the gist of it.

Im too tired to do anything else, and I dont think i really would do much else anyways, so thats all.

If you enjoyed, please both LIKE AND say so in the poll.

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0 voters

Im tired, as per usual

15 Likes

All I can say is that many of this can lower FPS just saying

3 Likes

Yeah, I know. But unturned II will be more optimized, pkus, people need to learn there potatoes won’t work anymore. Also, all of these help the map feel apocalyptic, rather than boring and flat.

2 Likes

I mostly like everything that you mentioned in this post :+1:

It honestly is really starting to piss me of that everyone with potatoes as computers are just whining about stuff that reduce fps, this game has so much potential and I don’t want to se stuff being left out just becaouse people with these kinds of computers won’t be abel to play the game.

bild

8 Likes

Meh (10 char)

3 Likes

I cant tell if ure being sarcastic or not

And I do not understand what you mean with that

He doesn’t know if you were being serious

1 Like

I agree, but developers should always consider people with lower end computers.
This is why optimization options are very important in game development.


When you mentioned car pileups, it made me think
What if you could very rarely salvage batteries/tires/radios out of vehicle wrecks? This should be an option in the map editor of course, and could work similar to item spawns, where you can add a chance to have a battery/tires, or not at all.

1 Like

Very cool would love to see this ingame
And i liked :heart:

I do like these I can say that but like I said b4 with low tier pc will start to be left out

tbh, low tier pc at this point means 10 year old computer. literally ANYTHING you can buy nowadays works better than those.

I know some kids parents who cant afford it that why im saying it and tbh i feel bad for the kid, im getting my pc in a couple of months XD

my broken router will totally run this

Child must learn how to earn cash for self then.

What exactly are you suggesting? All I see is a list of possible locations. Are you trying to say every map should just be made up of these locations or just suggesting a bunch of random locations that could be added to Unturned II maps? If the former, then I must disagree with the suggestion because of how formulaic it would make maps and how limited the list is. If the latter, then why are you suggesting so many types of locations that have been in previous Unturned maps; were you worried Nelson had forgotten that they were possible?

hes obviously suggesting a stalker workshop map

I threw them out there for a few specific reasons.

There arent really military checkpoints around the normal maps other than at the tunnels at washington, and well, you say the maps have all of these, but the only maps I can recall are germany, and curated maps.

Every other official map is rather…

Pristine.

Take Pei for example, the only sign of damage is a few broken fences, a blown up bridge, and a lot of lazy zombies,

Washington: 2 military convoys, a couple walls set up in the city, and checkpoints at the tunnels (This is an improvement to pei tbh)

Yukon: Wrecked train, crashed boat, and thats all thats really apocalyptic

Russia: Deadzone, submarine wreck, small military presence in cities, otherwise minimal destruction across the map. Same as allt he others.

germany is really the most apocalyptic map made by nelson, it actually shows quite a bit of destruction (flooded city, a entirely burned down city, military checkpoint at the Dam, An entire city with walls built around it and set up to actually survive the zombies ect ect.

The point of this post is, I would rather have MOST, if not ALL of these on most maps, not just ONE SINGULAR LOCATION.

Im tired of seeing places that look like everyone just poofed into a zombie. SO I was suggesting some of these, and such.

They dont have to be everywhere, but I would prefer if these were the things you would usually find.

I want the world to look like an actual apocalypse is going on, make it look like The Walking Dead, or Telltales version works as well, OR even make it look similar ot the work shown in this gta roleplay series.https://www.youtube.com/watch?v=cBu6AnzIS5o

I want Unturned to look better, and BE better. I know, it may effect performance, but… yeah,

Now do you understand WHY i made this?

1 Like

No I didn’t. I never stated, nor did I intend to imply that all of your suggested locations had been implemented in all maps, nor that all official and curated maps included any of them, nor that any one map included all or even most of them. All I meant is that Nelson has included such locations before, and will likely add them when and where they are appropriate regardless of whether this suggestion was made or not.

Don’t you remember 1.X and 2.X?

Not to invalidate your feelings, or anything along those lines, but I just wanted to point out that Nelson has stated that the reason for this was because he wanted vandalism and fortifications to be signs of survivor (mostly player, but also NPC) presence, rather than just decorations on the map.

I think you’re trying to say that these particular locations should be more common on all official 4.X maps than they were on certain 3.X maps.

I’m bringing up issues with 3.0 Not 2.0. This is what I dislike about discussions with you, you always bring up stuff that is entirely non-relevant to the discussion in an attempt to prove your point.

So, any and all damage is supposed to be from players themselves? not, you know, people panicking or the military trying to actually keep cities safe? Noooooo in the apocalypse all the damage is done BY the survivors.

I understand it will be different, and I understand Im being a bit critical, but im kinda ticked off from another forum rn, so Im sorry. Also, Im going to ignore that jab at me.

more or less, but yes.