These would have menus to open statistics of the match. For example:
How many shots were fired
How long the match lasted for
Amount of damage given/taken to and from players.
etc.
Another concept we could implement would be a cosmetic given to the player after completing the ‘Champion’ achievement. Similar to the hat given to the player when completing the tutorial.
Then come the misc. and quality of life improvements.
Adding a kill counter
Adding a timer for the play area shrinking
Making the play area shrink a lot faster, this isn’t a Large or Medium map, so it makes sense for more fast paced and hectic gameplay.
EDIT (forgot to include): Adding a spectator mode for the love of God please do this Nelson it’s the most barebones thing here but it can help with not getting bored.
Also- a bit off topic but here are some newer Icons/Levels for Alpha Valley and Monolith if you give a damn to download them.
Adding on to this, We need atleast 1 or 2 more permanent arena maps. If we are going off what we already have id say we keep Athens and Bunker. I just think we need more maps for the gamemode! Athens would probably be the best contender for a new perm map because it fits the playstyle the other two dont cover.
Monolith is open forest ranger combat
Alpha Valley is more military town/city based
Athens is CQC mixed combat same with bunker
With unturned 3 being more of a pvp game I think arena needs more love.
On the topic of this, Please nelson my man, Give server owners and mapmakers an option to change the pause length at each level.
What I am about to suggest I think could work for survival aswell but please put this in arena. When I die I want to know how much health the other dude had. Is that too much to ask for? ehh its just QOL shit
but for arena my man, i need it. SO many times I feel like ive shot enough to kill but he lives. Maybe if we really push it we could get damage numbers for arena, so you know how much damage each shot does? I think adding extra pvp focused stuff like this might make arena just that more fleshed out as a side mode.
To be fair, it’s not like on vanilla survival a decent player couldn’t estimate how much health their killer has left if they know they hit him 5 times in the torso with an Emperor, for example, before dying. This would just add a bit more precision. I guess it would still be fitting for a game-mode like arena though, and maybe could even be balanced by being a server option type deal.
Arena map creators (besides dan obviously) really need to experiment more with location themeing and design. Every arena map on the workshop feels same old same old and we still havent gotten an curated arena by someone that isnt modzmuch or dan. Like, even with what we have now, there is SO much cool stuff you could do with the mode.
I really wanted to run with that concept but the boys were already doing something similar so I jumped on with them, but they are working on something else now.
I moved projects and I am working on another map right now.
Maybe I’ll finish my original concept down the road but eh Id probably fuck it up and never hear the end of it lmao
Perhaps people can choose to be spectators, and there would be screens showing parts of the map? And spectators could bet on who would win, like say they could bet items, and if anyone bet correctly they would get the items others bet?