Recently, about two or three weeks ago, while I was coming back from school, I was walking, I usually walk very fast, and I was thirsty, that’s when I realized that, while trying to drink water, I subconsciously slowed my walking. With that, I remembered that, in Unturned 3.0, it is possible to run while consuming items, such as juices and injections.
So, my suggestion is that in Unturend 2, if the player tries to drink water while running or eating, he automatically stops running and starts walking, until the action of consuming such item is completed (in this case, the animation).
In the case of medical items, such as injections and blood bags (assuming they are present in the game), the player should be completely still, or at least move very slowly, in the case of bandages and bandages, I believe that only a slowdown, as in the consumption of food items.
- What’s the use of that?
Leaving the player more vulnerable while he eats and heals, making him look for safer places to heal, thus making the game less fast and furious than in Unturned 3.0. Especially because, in Unturned 3.0, the player can take 99% of his damage life, but then he can, while running like crazy, spam dressing and, in less than 10 seconds, he is already full of life, and ready to kill as many players as needed.
It also brings benefits to turneds, as the exact same thing happens, as the player simply turns away from the turneds while spamming dressings, which reduces the danger of turneds, now with players having to walk while they heal, it will give the chance to the turneds reach him and eventually kill him.
Polls
When we talk about food and drink items, do you think that:
- The player can run while as using.
- The player must be able to just walk.
- The player must stand still.
0 voters
When we talk about medical items like BANDAGES and DRESSINGS
- The player can run while as using.
- The player must be able to just walk.
- The player must stand still.
0 voters
When we talk about medical items like INJECTIONS and BLOOD BAGS
- The player can run while as using.
- The player must be able to just walk.
- The player must stand still.
0 voters
Okay, this is my suggestion, what do you think of it? What do you disagree with? What do you think should change? I want to hear from you