Path support in TransformRecursiveFind.FindChildRecursive (or ReceiveUIEffectVisibility)

ReceiveUIEffectVisibility (and many other methods in EffectManager) allows you to pass a path to an object, but the path must be absolute and it’s inconvenient. Adding Transform.Find in the beginning of TransformRecursiveFind.FindChildRecursive will allow using relative paths in all UI methods. Example:
Path in Unity - Effect/Menu/Buttons/Button1/Text

Now:
Path in ReceiveUIEffectVisibility’s args - Effect/Menu/Buttons/Button1/Text

After the change:
Path in ReceiveUIEffectVisibility’s args - Button1/Text

Transform.Find in the beginning of FindChildRecursive will firstly find ‘Button1’ by name and than resolve ‘Text’ as a child