Problem with custom objects disappearing when I get to close to them


#1

So I’ve made a few custom objects and when I spawn in a map with them close to the player, they work normally as I’d want them to.

However, when I move them away from the player spawn and respawn in the map, they disappear when I get close to them. I can still see them from a distance, and they still have collision despite being invisible.

Anyone know a fix for this? If necessary, I’ll provide screenshots of the objects in Unity.


#2

You sure it sin’t something to do with LODs? I’m not expert, but maybe hq LOD is broken or just empty


#4

That’s what I thought at first, but the LOD groups are identical to the ones of official functioning models.


#5

Send screenshots of the Unity work please