Problem with custom objects disappearing when I get to close to them


So I’ve made a few custom objects and when I spawn in a map with them close to the player, they work normally as I’d want them to.

However, when I move them away from the player spawn and respawn in the map, they disappear when I get close to them. I can still see them from a distance, and they still have collision despite being invisible.

Anyone know a fix for this? If necessary, I’ll provide screenshots of the objects in Unity.


You sure it sin’t something to do with LODs? I’m not expert, but maybe hq LOD is broken or just empty


That’s what I thought at first, but the LOD groups are identical to the ones of official functioning models.


Send screenshots of the Unity work please