So I’ve made a few custom objects and when I spawn in a map with them close to the player, they work normally as I’d want them to.
However, when I move them away from the player spawn and respawn in the map, they disappear when I get close to them. I can still see them from a distance, and they still have collision despite being invisible.
Anyone know a fix for this? If necessary, I’ll provide screenshots of the objects in Unity.