Since the game has just become a shooter game far from the original concept, I propose character professions to naturally disable certain skills that are unrelated to their job class or at least reduce their skill leveling capabilities so that only specific professions can max skills of one type but not all. This would create a more “Cooperative” interaction among players. Solo players that do not have teams could be aided by NPCs that provide items that would be blocked to them by profession specific blueprints that cannot be obtained by their job choice.
Something that I totally loved about the Kuwait Map, was the quest to get a unique Armor from which after completion allows the player to craft by himself.
Now please hate me for this idea.