Server Error (involving untested workshop map)

My friend got this when he was trying to run a server with a workshop map I had made:

DivideByZeroException: Division by zero - SDG.Unturned.LightingManager.updateLighting ()
SDG.Unturned.LightingManager.onLevelLoaded (Int32 level)
SDG.Unturned.Level+c__Iterator0.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)

I have absolutely no idea what this error means, but anyone coming on the server disconnects after loading in. How do I fix this?

Seen this on our servers, occasionally. We deleted the lighting.dat file, steam replaced it, and things worked again.

1 Like

Thanks - I’ll tell my friend to try it out and see if it works.

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