My friend got this when he was trying to run a server with a workshop map I had made:
DivideByZeroException: Division by zero - SDG.Unturned.LightingManager.updateLighting ()
SDG.Unturned.LightingManager.onLevelLoaded (Int32 level)
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
I have absolutely no idea what this error means, but anyone coming on the server disconnects after loading in. How do I fix this?