Singleplayer should be singleplayer only. It would be disruptive if a person who just happens to be in your friend list suddenly pops in your world.
Keyword is single.
Multiplayer mode already exists, and I hope peer-to-peer connections will be implemented.
The thing about Minecraft is that even if you make a singleplayer world, it is still a multiplayer server. Unless you click a button, which would make it multiplayer, singleplayer should be its own thing.
This is sort of like the way Terraria Host & Play worlds function.
You can allow or disallow friends of friends, make it invite only, etc.
I personally think that this should be a setting when opening a singleplayer world so that it doesn’t get annoying or disruptive.
How does Unturned associate with Minecraft or Terraria, when there are little features to relate to them for SP world sharing to sound possible. Not referring to anyone here specifically, I just wonder why people bring up Minecraft for ideas.
No, i simple mean a friend can join your singleplayer world, when he/she leaves they dont have a save or a copy of your world its just your save still.
Yeah no, not how this works.
Option for one-click-P2P/listen servers, sure.
Only options you should have on those would be friendly-fire, the rest of the settings are used as-is from the SP save.