Hello, Nelson. Thank you for your choice (Unreal Engine 4). Now we will have optimized game.
I have some ideas for new version
- Footstep - When players run or walk they do steps. This steps will cleared for 5 minutes.
- Normal Modding.
- New objects
- Optimize GAME!
- More animals for hunting.
- New zombies who more clever!
I just wasted 10 seconds my life reading this post (just kidding my dude), by footsteps do you mean footprints?
ça ressemble à un Français qui souhaite parler Anglais ça!
Nelson hasn’t confirmed if he is using Unreal 4 or not, he was just testing.
Footsteps - going to assume you mean footprints here, but yeah, these could only be visible in snowy maps.
Normal Modding - What?
New Objects - That’s a given, obviously there are going to be new objects made.
More Animals - Depending on the location of the map (most probably PEI) we could see some cool animals like foxes perhaps.
Clever Zombies - Yep. Zombie AI as of now is pityful, just run out of a city, wait for them to turn around and smack them in the back of the head with a rake.
I assumed that too. I was also thinking vehicles could do something similar in snow, and maybe footprints / tire prints also appear for a bit after going from water to sand?
I want foodprints on grass, dirt, sand and snow. It can help you to find another player)
Nice idea, and I think not just players, zombies, vechiles and animals should left their prints, too!
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