Will there be visual effects for the editor in U2 like animated smoke, fire or lights as props to place around like in men of war’s editor for example? I think this was something missing in 3.0
And even perhaps craters from certain sizes wich can be placed or can be created with explosives
If there was terrain damage, it should be limited to top soil only, and it should fade back to normal after a short time. This could be wet mud or dry sand or even just grass and could change in thickness, useful for making off-roading a challange
You’re correct, although I’m pretty sure the normal editor has the Effect Node too.
Hawaii definitely uses the effect node for animated particle effects, and then maps like Russia use it create utter darkness in the subway.
I believe Germany uses it at the Ostsee Compound for fire particle effects, but that might be incorrect. Germany at least uses it for the cremation pit in Berlin.
My mistake. If you’re using the Legacy Editor instead of the Devkit, you cannot use the the Effect Node for particle effects. It’ll only work with sound effects (cave noises, waterfall noises, etc.), and then the misc. ambience options that are toggled from there (lighting and water).