I love this post so much you dont even understand.
Like Runescape style cooking.
Leveling cooking increases your chances of making better food.
I love this post so much you dont even understand.
Like Runescape style cooking.
Leveling cooking increases your chances of making better food.
I’ve lost the ability to edit this post, but here’s an expansion from RedComm that does a wonderful job going in-depth with some of the wildlife and hunting/foraging mechanics:
Two Words, I agree.
Don’t worry, smart people can tell when to add good suggestions and mix them together to make the best of both worlds
Sounds great.
One thing that I want to point out is that Unturned is kinda meant to be a bit cartoonish and funny, not just a rigid survival game like some crazy games. So, some stuff, like more precision on cutting down a tree, or more woodland foraging, or - wait - the clothes wet idea is awesome, but just a little bit overboard.
Also, I’d love to see some sleeping in Unturned! That could be another bit along with your suggestions @GreatHeroJ. Maybe like a stamina cap, where when you get tired, you cant fully regen your stamina?
While Unturned has been known to be a goofy, unrealistic game, 4.0 is aiming for realism and immersion far beyond that.
Considering the survival-centric gameplay of 4.0, this is the first step, the foundation to greater gameplay and mechanics.
Really ? You made me hyped up for 30 pages of suggestions that actually made sense. Come on, J, you can do better than that!
You can hear about my zombie rocket launcher if you want.
I’m listening
Uhh… You shouldn’t have said that.
@GreatHeroJ, mind if I gently murderized sidetrack your post real quick for my super awesome no flaws idea of a zombo rocket launcher?
Just make a separate post, and put a link here.
This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.