Tazers and prisoners

I suggest adding tazers in Unturned 4.0/Unturned II and make it so if a person gets tazers he is stunned for a few seconds, giving you time to move in and capture him with handcuffs/cable ties. Also make it so when a person is cuffed/tied, anyone who isnt cuffed/tied can see the prisoners inventory and manage it. Also remove the option to “suicide” because I dont think it has a place in a game like this.

Thank you.

Also though of another idea, just being able to capture and treat someone once he has been incapacitated by being shot in the leg and arm a fee times.

If shot in the leg a few times - downed on the floor but able to use light weapons whilst on the floor.

If shot in the arm a few times - a) If one arm:
unable to use any item/weapon that requires
both hands but can use single handed weapons b) If both arms: pretty much useless untill
treated, still able to walk and run.

Combination of both would incapacitate a player.

There could also be less lethal options along with the tazers such as beanbag rounds (Nelson confirmed a variety of bullets), also allow capture if a player is under effect of a stun grenade or similar.

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This might potentially be OP unless the range and speed of the electrodes is given a significant nerf. Tazers shouldn’t be viable at mid/long range.

The functionality for this is already implemented, though I’m not sure if this has been confirmed.

Suicide will likely remain an option in case people get stuck in places they can’t escape. However, I’d expect this to be toggleable on servers much like in Unturned.

Eh, Tazers deserve more of a mod position, and removing suicide on captured people is a shitty suggestion. If someone doesn’t want to be locked up in a sadistic 12 year old’s basement they shouldn’t be forced to until their death in game. Only thing I can get behind is inventory searching on handcuffed players to make KoS less prevalent, and even then only by a small margin.

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I personally don’t think it will be OP. You only have 1 shot and cannot reload since the reload speed would be horrible. So if you miss you are dead. And also if you are playing with a friend, if some tries to use a tazer on one of you while the other is nearby it is also useless since the captor would be killed. And zombies would also come running if a shot has been fired. It isnt really viable to use if your motive is to kill, might aswell use a shotgun.

Tazers shouldnt be a mod because most servers wouldnt have it and you wouldnt be able to capture people otherwise.

Same things could be said about trying to use a Sniper Rifle in close quarters. And Zombies shouldn’t be alerted due to how quiet the deployment of a Tazer is. Guns IRL are loud and can be heard for miles. Tazers on the other hand are barely heard outside of the same room.

I can’t tell if you’re trolling or just new.

Thats why nobody uses sniper rifles in close quarters, and you dont need to reload snipera after every shot… And i said zombies would come running if a shot has been fired. Not if a small metal bolt has been launched.

And I dont understand your “trolling” point. My statement is true. You cannot capture other players without a tool to stun them. Use arguements instead of telling people they are trolling whenever they provide valid arguements.

The issue I see with this addition is that it’s useless. Capturing people alive to loot them would currently offer no advantage to killing them and taking their items. Do you really think players are going to use a one-shot item that you need to be in close range to use and doesn’t kill the player? Or would they rather use bullets from whatever distance and kill the target, eliminating the threat of him breaking free after capture and fighting you, or shooting you while reloading the tazer? This suggestion is just a gimmicky feature that carries no advantage and puts the user in substantially more danger than they’d encounter while simply gunning a target down.

The only use I see for this is capturing players as hostages or prisoners. It’s more akin to an RP server mod rather than a fully-fledged Vanilla item.

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It actually gives some advantage; what if you can stun then kill?

People cannot just “get free” after capture. They are CAPTURED. They are harmless at that state. It would be a less attractive way to disarm people, and also allow you to ask for future ransom if they have any friends, or extract their blood, whatever you want… and asking for ransom isnt “RP”, its a way to make profit. And it doesnt take time to code, you just have to make an animation for people falling down.

There isnt a point in using a tazer to kill people with the reasons stated above.

I cannot post more replies.

Response to peedo, that is a great idea actually, great thinking, it would also make it so you have to keep a sharp eye on the prisoners even if they are in a cell.

(In response to AtomSplinter)
If you decide to use a tazer to kill him and piss him off, he is giving himself a personal handicap so it isnt a gameplay issue. Its like me using fists to kill people to piss them off. Or using a colt to piss them off.

(IN REPONSE TO GREATHEROJ)

It is a handicap, because if someone is going to use a tazer as a means to kill,

He will get killed if the tazed person has a friend,
The person can just get out of range,
If you miss that 1 shot you have you are dead, or if you dont fire it fast enough.

You must aswell use a shotgun or a sniper.
He wont get killed if the tazed person has a friend because its an insta kill from that range,
If you miss that 1 shot, you are NOT dead, you can just recock the gun or not if you have a semi auto sniper/shotgun,
You have a bigger range,

So its not viable to use it to kill, since you have objectivly better options. And it is near impossible to land that shot if the target is moving.

I like this, but the suicide should have an animation or something for like 30 seconds until they succeed or knocked out of it.

But trash the suggestion if he is trying to keep the same age rating.

Actually there is: pissing people off, whatever the reason is.

NEVER understimate Unturned’s toxic part of the community.

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Thing is though, it’s not what I’d call a handicap in the most straightforward sense. If you successfully hit them, you are literally 100% guaranteed to disable them from fighting back, making it quite easy to finish the job.

It is a handicap, because if someone is going to use a tazer as a means to kill,

He will get killed if the tazed person has a friend,
The person can just get out of range,
If you miss that 1 shot you have you are dead, or if you dont fire it fast enough.

You must aswell use a shotgun or a sniper.
He wont get killed if the tazed person has a friend because its an insta kill from that range,
If you miss that 1 shot, you are NOT dead, you can just recock the gun or not if you have a semi auto sniper/shotgun,
You have a bigger range,

So its not viable to use it to kill, since you have objectivly better options. And it is near impossible to land that shot if the target is moving.

Has it ever occurred to you that a person can use a tazer and then switch to another normal weapon?

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So yeah…

The idea of tazers are… shocking bad. A few seconds sound like a little amount of time, but it’s still longer than you think. And as what you’ve stated. I’ll assume that it’s works like a tazer irl. Continuously which mean this is somewhat of a clutch.

Secondly, I don’t really see a potential of helding prisoners unless you’re roleplaying. Now I wouldn’t say that it’s completely bad. I mean, who doesn’t wanted to torture defenseless prisoner?

Third, I like to idea of “shoot this and you can’t use this”. But at the same time I think it’s also a clutch. I mean, it is somewhat realistic. But that would mean spamming their legs until they can’t run. Or spamming their hands until they can use a gun… or spamming their heads until they can’t have fun (And I honestly don’t think that a medkit would save you in all of the cases… but that’s not the point.)

Anyhow, lastly.

No. I want to hold my breath until I die :angry: /s

(Also. Not to mention on how would you heal yourself if both of your arms are disabled.)

Did you actually read my post? I cant be arsed to repeat myself 50 times for your sake. WHY WOULD YOU USE A TAZER TO KILL IF ITS NOT VIABLE. Just read my post again i seriously cant be arsed this is the fourth time im repeating myself. You might aswell use other OBJECTIVLY BETTER options.

You can imprement it however. A succesful shot could just turn the enemy into a ragdoll for a few seconds. Or a succesful shot at an enemy does nothing unless you hold right click to actually fry him, but he will still shoot his weapons because of his muscles being fried. Anyway is good as long as it stuns him