Technical questions/suggestions

I am wondering if Unturned II will properly use all cores on a cpu? (eg 8,16,32 core cpus) (New 7nm)

Is it possible to get DLSS support, how hard is that to implement into a game? if not, can we have SMAA or CMAA aviable as antialiasing, as TAA and FXAA is horrible. FSAA would be neat aswell.

How open source will the game be? / how moddable, fully moddable (Mods can edit anything), partially moddable (Can add own scripts and content, but not change existing things)

Considering servers and server hosting, will there be UPNP/NAT support? Maybe also have an easy mod loader for the server.

Just a few boring questions

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