From the beginning the zombies of the unturned have been the “classic” style, ie slow zombies, asses about speed to an exception the zombie that runs on 4 paws, and some “bosses”, but for some time this style of zombie has been “switched” by the fastest and strongest zombie style, but how should the standard zombie style of the unturned II be?
I think that Nelson should implement a feature of randomchance with the zombies where they have better attributes in a certain area, like intelligence, speed, health, strength, hearing, and how loud they are.
So we don’t just have 3 different types of zombies, but instead we have zombies that we have to adapt to in the moment for a more difficult experience.
I really think dying light did a great job when it comes to zombies and I think they would fit right in unturned the same zombies the mechanics two and when it comes to zombies I think they should be stronger in larger numbers instead of making them stronger.
Zombies should be significanlty faster, not as fast as someone running but faster than walking. I also think that zombies should be a one hit in the head using any gun. People can decide weather to easily shoot it and give away their positions to others or use melees and be stealth.
you shouldnt just run away from zombies how you can now or kill 1xx zombies without getting bitten
basically faster and smarter is what they need. Also zombies should have chance to give you some illness like in 7DTD where they can get you illness and then you can have infection or be lucky
In a way it would be cool if you could 1 hit them in the chest if they dont have any armor but that depends on how they are made, and it might get to easy if you only need to aim for the chest
It would be cool if they maby run when its full moon or someother event, kinda like how the zombies do it at night in 7 days to die
I know that zombies a little stronger and faster is a good idea, but I also do not rule out a greater variety of zombies that complement the others that are stronger and faster, but less frequent, like who knows, a zombie capable of jumping fences and even even lower walls.