I’ve suggested that in the past, but it’s been so long since I think it deserves to be replenished.
melee weapons with knives, axes and hatchets can be thrown by pressing the V button while holding an ax or knife, this will make the character ready to launch the weak attack makes a quick launch but does not go far the strong attack is slower but the ax or knife goes further…
I thought that the launching of melee weapons could be a special skill of a great tree of abilities.
I’ve suggested the same plenty of times. Throwing mechanics should allow players to throw items to other players with modular strength, so you can either throw to pass it to them or to hit them with it, in the case of small rounded items, like small rocks, baseballs, snowballs, eggs, fruits, etc.
@anonimoanbu not sure what you said, but no: knocking out people by throwing guns to their faces shouldn’t be a thing.
Minus the “throwing a gun at someone results to knocking them out” thing, I’m down with this idea. Maybe perhaps make certain objects have an effect when thrown? I can imagine players being able to throw glue at an enemy which will have a 25% chance of splattering them with the contents and applying a nauseous effect on them similar to the ones when you consume a berry (but that sounds a bit too OP, maybe just refine a little to make it work).