Redcomm said:
Despite the fact that, before he even joined the conversation, I had already clarified that:
Which left me disheartened, so I said:
Why do I even bother to write anything?
To which Redcomm replied something I can’t make sense of about us arguing or not arguing points points.
So I edited this reply to try to make myself clearer.
RedCo
May 9, 2019, 1:29pm
23
You’re arguing for a point that I never argued against.
I have no idea what you’re talking about, but I’ve edited my previous reply in case I’m the cause of confusion here.
1 Like
RedCo
May 9, 2019, 1:41pm
25
All I saw was an argument over eating brains and why such tropes don’t necessarily apply to Turned.
I like this idea a lot.
I think that that the Turned should have “bio-mass armor” on harder difficulties to compensate.
Also, giving the Turned more ways to take advantage in higher difficulties would be neat.
1 Like
kvc.6
May 13, 2019, 5:57pm
27
“giving the turned more ways to take advantage” What are they taking advantage of?
Mutations could help the Turned get the upper hand in combat and maneuverability.
I would like to see the water and electricity working for the first few ingame weeks, kinda like project zomboid if you have played it.
system
Closed
June 10, 2019, 6:40pm
30
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