Set the wheel collider mass override to something from 3 to 7 to fix the speed in the dat file, or use a Physics profile
For the engine sound, drag the file into the sound component of the vehicle gameobject and update the prefab
Set the wheel collider mass override to something from 3 to 7 to fix the speed in the dat file, or use a Physics profile
For the engine sound, drag the file into the sound component of the vehicle gameobject and update the prefab
Thanks the speed is now fixed! But where can i found the vehicle gameobject??
It’s the part in unity that holds everything together, the one called “vehicle” with the models and stuff in it.
In the inspector there should be a sound component, you can drag your engine sound into it’s Audio clip field
I did that but it still doesn’t work.
I placed it in the sound component but it still doesn’t work, i tried renaming the engine and reinporting it but to no effect if someone can help me with this? Would be appreciated.
Check that it’s settings are right, sometimes files import themselves with weird settings
This is how I use all of mine and I haven’t ever had an issue:
You can use different Quality settings though
You’re my hero. Thank you!!
You’re welcome, glad to be of help!
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