Wait a minute buddy

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At least we still have more polygons :+1:

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Considering a lot textures in Unturned are about 2x2 px, that is true.

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I am aware this is a meme, but would just like to point out;

Low-poly games don’t usually need big textures since the entire philosophy of low-poly artstyle is that shapes dictate objects more than the detailed mixing of colors.

A pixel game on the other hand, while having relatively small textures, still inherently requires larger textures than low-poly because visual composition is prioritized over shape.

We now return to your scheduled program.

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you were dying to say that, weren’t you? lol

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