What are the Nav and Clip prefabs?


I tried out on making a barricade and in the example package file there are the Nav and clip prefabs in the Resources\Bundles\Items\Barricades\Barricade_Maple folder. I’m a bit curios, does anybody know what are they for?


Hmmmm @MoltonMontro might be better at this, though he may not have time because he’s now a mod on the site xd


Clip is pretty much the collision

Nav is a model that defines how zombies interact with it

sorry if I wasn’t clear though lol


It’s very clear. Thanks for information.


Object has the client side collision while Clip has the server side collision data.