it’s been 9 months since the last devlog for unturned 2 and pretty much anything related to it in general. the only hope i’ve stuck to is the end of month blog posts and even the august one isn’t out for some reason. is there any reason for this? i get he can get burnt out but this is ridiculous. we’re getting to a point where it’s been almost a year since anything happened. is there any other place nelson communicates with the playerbase, did he speak about this?
I think Nelson lost motivation for Unturned II because alot of things he wanted to add to Unturned II could also be added to Unturned 3. But i am not sure.
It has really been a long time since Nelson said anything about UII, I feel that, like the friend above said, he may have lost some of his motivation to develop it.
I don’t judge him, I think he should be free to work with what he wants, which in this case is Unturned 3.0.
Unfortunately, for me, unturned 3.0 is no longer fun and since I got access to U2, I stopped playing and even uninstalled it.
Not that the game is bad, the problem is that I am a guy who enjoys single-player mostly and U3 is definitely not a game made for that.
A quote from the latest devblog.
“This is the seventh end-of-month style devlog. Originally the idea was to combine Unturned and Unturned II behind-the-scenes blogs into monthly updates that would be posted on a predictable day. The past few months however I have found them stressful to write when they do not nicely line up with the completed work, or when there is not much beyond technical details to discuss. Going forward I intend to return to doing occasional Friday posts, for features more engaging to look at.”
TL;DR: If something interesting pops up, it’ll be up on Friday.
He working on the animation for captain cyndey
oh i somehow missed that one, thanks