Why does its easier to create an server on 2.25 than in 3.22?

I was looking at the differences between unturned 2.25 (clasic) and 3.22(beta) and in 2.25 you just make a click at host server and thats all,give the ip to friends and play.But now you have to complicate yourself
whit the game files or using other things like that.

Because Classic had less settings to manage and what you’re implying isn’t a dedicated server anyways. Bit late to add something similar to Unturned 3.

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