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Version 3.23.2.0 included a bug fix for inconsistent skin/cosmetic emissive intensity values, which affected multiple skins. This is the relevant bug report on GitHub: Corrosive Eaglefire has incorrect Emission Intensity on Attachment Material · Issue #3680 · SmartlyDressedGames/Unturned-3.x-Community · GitHub
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I have read this report,Why not fix this Corrosive Eaglefire separately,Nuclear Maplestrike, version 3.23.1, looks fine
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After seeing this image I agree. The old one is definetly better.
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Well, maybe it’s because we were used to it.
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