So here’s the story: I imported all the assets from the project settings folder in the examples folder. However, the layer slots were all blank. Why? I don’t know. I then renamed them manually the same way Nelson had them named in one of his tutorial videos and when I did that each object was layered accordingly. At first I thought I was missing the tag manager asset because I once somehow dragged it another folder without copying or something, however that was not the case.
Recently I experienced a problem where the barricades wouldn’t get hit by melee weapons or bullets no matter what. When I explained the problem I got a speculation that the tags and layers might be the problem.
So I tried reinstalling Unturned, reimporting the tagmanager asset into unity and what I realized was that the layer slots were blank again once I did that. I really don’t know why and what am I supposed to do if I can’t even import proper project settings?