For Unturned 4.0x I think the character should be a bit more elongated and more like a human then a squashed potato (no offence) I know the models already setup for the play but its just an idea.
For Unturned 4.0x I think the character should be a bit more elongated and more like a human then a squashed potato (no offence) I know the models already setup for the play but its just an idea.
Not bad, but the current character is what represents Unturned since the early days.
Nothing wrong with the visual provided, except with the fact that it’s not Unturned styled- at all. Not even for 4.0’s standards, its way too long and slender, it doesn’t look right for Unturned
Really nice. You just made a blocky version of the Red Scout in TF2 and gave him a Kriss Vector
Looks nice, but doesn’t fit to Unturned. It is, like already said, too slender for this game. We love our potato- styled character. It looks good how Nelson showed it to us some month ago: the same character, just with thinner arms and a female version, but it’s not too much changed
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