Is it possible to disable connection blocking if the server and the player have mod conflicts? If so, how do I do it? (I’ve seen this sometimes on other servers)
You can just rejoin Unturned it will fix problems with mod conflicts. It helped me most of the time
Well, a lot of mod conflictions come from curated map asset reuploads, etc. The best course of action for the player is to clear out their workshop folder for the game and also delete the .acf that corresponds to Unturned’s app id.
As for disabling the kicking for hash mismatches (for specific assets), you can add the Bypass_Hash_Verification
line .dat files. This is not recommended. I would avoid this at all costs.