This animation would apply only if you prone and something is obstructing the player model from behind. It would also be very immersive for the fact your legs aren’t clip through the walls
Yes I want to lay on my back
Leave the animations alone
0voters
I was also thinking about how your prone could be blocked, so you wouldn’t be able to freely spin around in tight spaces…
Having a physical player model that does not cross the walls is not only interesting, but it is very good for the game and the muliplayer in general, as the player who is outside a structure cannot see what is inside. So, yes, it’s a really good idea.
I want to be able to lay on my back regardless of whether I’m restricted or not. Makes much more sense to crawl backwards on your back than inch yourself backwards on your stomach like a reverse snake.
Of you implement the leg space thing, it would suck. Because your legs stick out so far, you wouldnt be able to look or aim in any tight space, and a considerable distance outside of the gap. If you are lying down in general you’d get stuck in a bunch of stupid ways, such as a table leg, or a rock. You would be able to look right if you are on the right side of a tree. You wouldn’t be able to turn next to a wall.
A solution to the leg thing is like what rainbow 6 siege and CS:GO do when a weapon sticks through geometry.