I would like to be able to adjust the camera offset of the driver and passengers of vehicle in all three coordinates.
Now we have the “Cam_Driver_Offset” parameter, but it only changes the Y coordinate, but i would like to have parameters for the X and Z coordinates.
It might even be worth making a empty GameObject (Transform) with a specific name, the position and rotation of which will be duplicated by the camera GameObject.
P.S. I know that i can make another camera and canvas, but this option creates an additional load on optimization.