Ability to adjust the camera position and rotation in vehicle

I would like to be able to adjust the camera offset of the driver and passengers of vehicle in all three coordinates.

Now we have the “Cam_Driver_Offset” parameter, but it only changes the Y coordinate, but i would like to have parameters for the X and Z coordinates.

It might even be worth making a empty GameObject (Transform) with a specific name, the position and rotation of which will be duplicated by the camera GameObject.

P.S. I know that i can make another camera and canvas, but this option creates an additional load on optimization.


This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.