Many map-creators struggle with their map being very laggy to play on once it is populated. I feel like a great solution would be to have a feature where tons of NPC’s spawn as well as buildings being filled with random buildables to test if the map would be laggy once populated.
I don’t really see a need for this, as long as your map runs as well as PEI/Washington/whatever when empty, then it will run the same when populated
This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.